piv: It is a file extension (format) used to save your animations in Pivot. Pivot Stickfigure Animator: This is translated from English into Portuguese as: “The stick figure animator through pivots (point where he spins)”.Here are some of them and their meanings:
#Pivot 3 stick figure animator software
Version 5 of the software is already under development according to an interview given by Peter Bone, for the Pivot5 forum.Īs in any large community, jargon has also been created as to what is used. separately, thus making the entire animation process faster and simpler.
![pivot 3 stick figure animator pivot 3 stick figure animator](https://www.scenebeta.com/archivos/www/Captura3PivotStickfigureAnimatorV225.gif)
The difference of other animation programs that existed at the time was that Peter Bone had created the possibility to move an object and / or a character on sticks, keeping its proportion constant and still being able to adjust the angle, size, color and positioning of each image. The proposal was to make it possible for anyone to create an animation in an easy and practical way.
![pivot 3 stick figure animator pivot 3 stick figure animator](https://flyclipart.com/thumb2/stick-figure-pivot-animator-gun-animation-computer-icons-free-280273.png)
Peter Bone was at university studying a PhD in software engineering when he created the project in 2004 at the request of his brother, who needed a program (software) that could create animations with stick figures, had a simple and friendly look and with a easy access to tools. Pivot Stickfigure Animator was the first software designed specifically for stick figure animations. Created by Peter Bone in 2004 (beta version), current software engineer, PhD. Pivot Stickfigure Animator, is a Delphi-designed animation program for stick figures that works in 2D (two dimensions).